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 New Mission - A Personal Gre'Thor

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Vincent Viceroy
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Posts : 4345
Join date : 2008-12-29
Age : 56

New Mission - A Personal Gre'Thor Empty
PostSubject: New Mission - A Personal Gre'Thor   New Mission - A Personal Gre'Thor EmptyFri Jan 28, 2011 7:11 pm

Gre'Thor (in Klingon, ghe'tor or 'ghe''or) is the Klingon afterlife where the dishonoured go when they die. It is the Klingon equivalent of hell and is guarded by a fearsome demon, Fek'lhr (roughly pronounced "Fek-Lar"; in Klingon, veqlargh).

Those unfortunate Klingons who find themselves in Gre'Thor are faced with eternal torture by Fek'lhr and his demons; however, Klingon legend allows for souls to be saved from Gre'Thor, usually by heroic sacrifices performed by friends and family (Kahless, for example, once willingly journeyed to Gre'Thor to save his brother, Morath, and send him to Sto'Vo'Kor).

Upset by the loss of Kalama to the Cardassians, each member of the senior staff is kidnapped by the Klingons using the Cetuin underground. The captors are left with a single message about respect the Klingon Ways, about respecting the Klingon rights to the city of Kalama and about respecting the House of Olarg and General Hon'Tihl Kabarann.

Using the movie "Saw" as a background for the mission, each writer will be asked to write about their own "game". Please use as many NPCs as you desire and to write about their own games.

At the end of the mission, the best of us will be asked to end the Klingon captures.

"The Opening Scene from Saw"

Lying between them is a corpse in a small pool of blood holding a revolver and a microcassette recorder. Adam and Lawrence discover tapes in their pockets; the men learn from both tapes that Adam must escape the bathroom, while Lawrence must kill Adam before six o'clock, or he'll lose his wife and daughter and be left to die.

They find a bag containing two hacksaws, though neither is able to cut through the chains. Adam breaks his saw and throws it at a mirror in frustration; Lawrence realizes that the saws are meant to be used on their feet.

Lawrence tells Adam that their captor is the Jigsaw Killer, who places his victims in situations or traps, referred to as "games", in which they must be put through physical and/or psychological torture to survive and escape with a better appreciation for life.

The Klingons will help everyone experience their own personal



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